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Topics - uakf.b

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Announcements / 1.29 Patch
« on: April 16, 2018, 05:14:52 pm »
I updated for the 1.29 patch. There's a note in the README about the patch:

For 1.29, put Warcraft III.exe in the bot_war3path. You may name it Warcraft III.exe or warcraft.exe.

war3.exe, game.dll, and storm.dll are no longer needed.

Also, use War3x.mpq instead of War3Patch.mpq. (Actually, it is recommended that you extract common.j and blizzard.j yourself and put them in bot_mapcfgpath, since the new MPQ file is very large. Make sure to also exclude War3x.mpq from bot_war3path so that the host bot does not attempt to read the archive.)

Announcements / Status of GHost++: January 2018
« on: January 12, 2018, 09:34:25 pm »
In the past, GHost++ was developed on Google Code. However, GHost++ is no longer maintained. Moreover, as Google has taken Google Code offline, there is no longer any official repository.

Nevertheless, GHost++ remains widely used for hosting Warcraft III games, and there are no major known bugs.

Here are two recommended options to obtain GHost++:

* The latest release of GHost++, plus minor stability improvements:
* Aura, a fork of GHost++ with a modernized framework but many features stripped out:

The first option has the full set features from GHost++. If you do not need these features, though, the second option is still maintained by the author as of January 2018.

To compile the first option on Ubuntu 16.04 (these steps should work on any recent Debian/Ubuntu release, but I can only guarantee that it works on Ubuntu 16.04):

Code: [Select]
sudo apt-get install -y git libboost-all-dev build-essential libgmp-dev zlib1g-dev libbz2-dev libmysql++-dev
git clone
cd ghostpp
cd bncsutil/src/bncsutil/
make && sudo make install
cd ../../../StormLib/stormlib/
make && sudo make install
cd ../../ghost

Announcements / More downtime
« on: January 12, 2018, 09:31:51 pm » has been offline for several months because I had to cancel the dedicated server that the VM hosting this website was on. I did not migrate it as the activity here was low, but it looks like there are still people using GHost++ who may find the information on this website useful. Thus, will remain online indefinitely.

Announcements / Downtime
« on: May 23, 2014, 10:38:47 pm »
There has been downtime because the server where VM is hosted had filesystem corruption. I will be transferring the VM to another location soon.

Announcements /
« on: January 22, 2014, 09:53:45 am » is back online, but we will continue running as we are able to better maintain this website.

gcb / gcb 1.0.1 released
« on: January 21, 2014, 03:24:36 pm »
For those of you using the stable version (previously 1.0.0), gcb 1.0.1 has been released! Work will now begin on gcb 1.0.2-dev.

You can always download the latest stable release from:
Github project link:

Here is the changelog:

  • major changes
    • on startup, multithreaded room connection instead of previous sequential connection method
    • introduce flag-based log level to allow user to decide which messages to log
    • username and password for room connections can be set on a global level
  • other minor changes are listed below
    • REVERSE by default will use any free port rather than specific ports
    • allow multiple broadcast targets to be set
    • update references from to

gcb / TCP worker pool
« on: January 21, 2014, 02:37:59 pm »
I think I've said I'd do this before but this time I've actually got something started. So I'm rewriting the GarenaTCP system to use a pool of workers instead of handling virtual TCP over UDP processing in the room thread (specifically, the it is currently handled in peerLoop). This means that even if you get many connections from a room, the lag for each player in that room won't increase linearly; instead, each of them will be assigned a worker thread where the processing will be done.

I'm not sure if this will actually solve the issue, so it needs testing. If you are running gcb with lots of players and can somehow measure the lag and are willing to test this, please post here :)

General Discussion / Cloud Gnome
« on: January 20, 2014, 05:30:52 pm »
Any suggestions for things to add to Cloud Gnome?

Hosting Discussion / MOVED: need a man-programmer on Ghost++
« on: January 20, 2014, 10:57:55 am »

OpenHosting [Moved] / New location
« on: January 18, 2014, 08:08:15 pm »
The OHSystem developers have moved discussion to This section is now read-only.

GHost++ Development & News / Any interest in pyGHost++
« on: December 16, 2013, 09:01:13 am »
pyGHost++ is a GHost++ modification Krauzi made a while ago that offers support for Python plugins that can be dynamically loaded into the host bot. I was thinking about updating it and offloading some existing C++ code to plugins, and probably also including some multithreaded support so that the plugins don't cause other games to freeze if they take a long time to execute.

Bazaar / Luna Ghost - affordable and professional Warcraft III hosting
« on: December 15, 2013, 02:52:08 pm »
Luna Ghost

Host bot order:
Channel bot order:

Luna Ghost offers affordable and professional Warcraft III hosting. Our services include GHost host bots, channel bots, statistics web hosting, Garena hosting, and more. Our hosting plans are intended to offer maximum flexibility to satisfy everyone, whether you want a channel bot to manage your clan channel or several bots and a website to run your league.

  • Easy-to-use and powerful bot control panel
  • Accept reasonable bot customization requests (examples of granted requests: game mode voting, remake voting, global announcements, balance by win ratio)
  • MySQL database, with phpMyAdmin / external access / database importation available if requested
  • Garena hosting (for an additional fee)
  • Actively contributing to the Warcraft III / GHost community
  • Accept payments over Paypal or Bitcoin

Email us at for questions or free trial requests.

GHost host bots

Our GHost hosting features an easy-to-use and powerful control panel, unlimited games and bandwidth, and a heavily modified GHost++ source starting at just $4 per month or $10.5 per quarter. We have locations in Atlanta, Chicago, Los Angeles, New York, and Germany.

*** use MAR13CL promotion code to get hosting at $12 per six months! More details at the bottom of this post.

The control panel allows you to, among other things, see your bot's status, edit the configuration, manage admins and bans, upload maps and link maps from our map repository, start/stop/restart your bot, and view the log files. You can also view currently running games and the game history from the control panel.

We also feature stats and ELO calculation for DotA and custom games that support W3MMD, auto-balanced and minimum-ELO-requirement games, multiple realm hosting, timeban system, autobans for leavers, votestart, and forfeit that properly saves stats for DotA. Reasonable source code modification requests are also accepted.

We have locations in Atlanta (U.S.), Chicago (U.S.), Los Angeles (U.S.), New York (U.S.), and Germany. We also offer free one-week trials (contact for more information).

For just an additional $1.00 per month, you can also get a statistics website that displays the stats for players who have played games on your bots. You can use your own domain name, or get a free subdomain (

Garena hosting can also be purchased for an additional $2.00 per month (per bot; each additional host bot is $1.00). This allows you to connect your host bot to up to five Garena rooms.

For more information and to order your host bot, click here.

Channel bots

Our channel bot hosting is fully customizable and gives you access to many plugins that can satisfy your needs (including trivia, announce/greet, managing idle users, pouncing/sniping, and more). The base price is $6 for three months or $18 for one year.

Features include a control panel that can let you view/control your bot's status, edit your bot configuration, and view the log file.

See for details.


Current promotions are listed below.

MAR13CL: buy three months of GHost hosting, get three months free; that comes out to $12 every six months ($2 per month for six months)! No difference in features, limited time offer, promotion lasts as long as you keep your host bot; applies to new orders only. Use the promotion code MAR13CL on the order form (one-week trial is included on all orders, just submit the form).
CH13CL: buy three month of channel bot hosting, get three months free ($6.00 every six months). Limited time offer, promotion recurs, applies only to new orders. Use the promotion code CH13CL on the order form (one-week trial included on all orders).


Quote from: FirstFrost on February 27, 2013, 07:47:36 PM
This Bot service is legit. Good pricing, fast response and customer service. Control panel is simple and easy to use. If you are going to rent from anybody, rent from these guys.   ;D

Quote from: Random260 on March 03, 2013, 12:51:22 AM
Agreed best hosting service beats all the other host bot service. Easier to use and have lots of commands! Get this one #1. Spelling error
(reserved players can alwyas join full games)
Quote from: SeeD on February 09, 2013, 07:01:18 PM
Positive things: it tooks me less than 30 min to config and host a game. Also the website interface is pretty easy and offers nice features such as database (admin list, banlist, game log, running game ...)   :-*

Negative: I havn't found tcp_nodeley and few other config. Where is tcp_nodeley ?^^

Quote from: Bonne_Swe on March 31, 2013, 07:35:26 PM
I've faced many diffrent botproviders under a couple of years on and I must say, this is the best one so far. Easy to control, stable bots and when I've wanted to change something, like announcements or other features the owner has fixed it, fast and proffessional ( even on a friday at 1 AM, who does that for his customers?! ).

I wanna give this botprovider 10/10 and I'm quite hard to satisfy and it's really cheap comparing to other providers and what support they give!    ;D

All things GHost++ / README before posting!
« on: December 15, 2013, 02:38:30 pm »
Please consult the GHost++ README file and wiki FAQ before posting here, to see if your question is already answered there. Thanks!

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