Author Topic: Cloud Gnome  (Read 3673 times)

uakf.b

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Cloud Gnome
« on: January 20, 2014, 05:30:52 pm »
Any suggestions for things to add to Cloud Gnome?

MMA_

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Re: Cloud Gnome
« Reply #1 on: January 30, 2014, 08:39:24 am »
what is that cloudgnome ?

uakf.b

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Re: Cloud Gnome
« Reply #2 on: January 30, 2014, 09:30:22 am »
You can click the link and find out.

random260

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Re: Cloud Gnome
« Reply #3 on: February 14, 2014, 09:49:43 pm »
Yeah, I got suggestion. Allow it so we can either check on how much people use 1 map game type.

hbjlee17

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Re: Cloud Gnome
« Reply #4 on: February 16, 2014, 01:27:13 am »
yep add this pl0x.

while( $this->bnet_connected()  )
{
    $this->bnet_disconnect();
    // make sure reconnect without delay cuz delay = bad.
    $this->bnet_connect();
}



Grief-Code

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Re: Cloud Gnome
« Reply #5 on: March 26, 2014, 04:07:43 am »
Other suggestions:

1. Filter NOT specific patterns, gamelist visibilty is spammed by your ENT bots, i would like to exclude them, cuz this is anyway 'not real', or is it?, i dont know


Other things is might not cloudgnome relating directly, but can you cadd back the option of lunaghost to see maps, download and directly see the mapcfg input?
It was really helpful and it could be usefull soon for us since we are planing a service which would read the mapcfgs :-P

uakf.b

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Re: Cloud Gnome
« Reply #6 on: March 26, 2014, 11:26:02 am »
Other suggestions:

1. Filter NOT specific patterns, gamelist visibilty is spammed by your ENT bots, i would like to exclude them, cuz this is anyway 'not real', or is it?, i dont know


Other things is might not cloudgnome relating directly, but can you cadd back the option of lunaghost to see maps, download and directly see the mapcfg input?
It was really helpful and it could be usefull soon for us since we are planing a service which would read the mapcfgs :-P
It seems like it's because the update script is now on same network as the host bots, so it sees the games on same network more often.

Grief-Code

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Re: Cloud Gnome
« Reply #7 on: March 27, 2014, 01:47:14 am »
Other suggestions:

1. Filter NOT specific patterns, gamelist visibilty is spammed by your ENT bots, i would like to exclude them, cuz this is anyway 'not real', or is it?, i dont know


Other things is might not cloudgnome relating directly, but can you cadd back the option of lunaghost to see maps, download and directly see the mapcfg input?
It was really helpful and it could be usefull soon for us since we are planing a service which would read the mapcfgs :-P
It seems like it's because the update script is now on same network as the host bots, so it sees the games on same network more often.

Thats what i thought :-)

uakf.b

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Re: Cloud Gnome
« Reply #8 on: March 27, 2014, 12:03:30 pm »
I moved it to different server.

ping

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Re: Cloud Gnome
« Reply #9 on: March 30, 2014, 05:50:51 am »
Just curious, how exactly are the hostbots ranked in "game visibility" ?

uakf.b

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Re: Cloud Gnome
« Reply #10 on: March 30, 2014, 08:58:55 am »
Just curious, how exactly are the hostbots ranked in "game visibility" ?
By how often they show up on the gamelist when Cloud Gnome refreshes it, which Cloud Gnome does every 20 seconds or so on each realm.

ping

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Re: Cloud Gnome
« Reply #11 on: March 30, 2014, 05:12:12 pm »
Ah, okay. Thanks

Bond009

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Re: Cloud Gnome
« Reply #12 on: April 05, 2014, 12:06:38 am »
is that showing every bot that hosts any game at any given time that is seen by gnomecloud? or does it only show ENT related bots?

uakf.b

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Re: Cloud Gnome
« Reply #13 on: April 05, 2014, 01:22:57 am »
You can go to the website and see what bots it shows o_O

Bond009

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Re: Cloud Gnome
« Reply #14 on: April 05, 2014, 04:50:21 pm »
yeah i know, but i dont see many of the bots on that list that i know exist and have for a long time now. So was just wondering if that list of bots are all ran by ent/luna?

Also it would be kinda cool if u could make it like this site use to be that ranked games hosted/played
http://img96.imageshack.us/img96/9224/east34b.jpg
« Last Edit: April 05, 2014, 04:54:18 pm by Bond009 »